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Followers of the Winged One

I call you not believers, but followers. For we are no longer believers, but followers of these new beginnings. Open your eyes, open your ears, and open your hearts. Have you not heard from all of the new inhabitants of Appalachia? The sightings are real, the encounters are true. We offer the gift of the woods. [Folio pg. 61]

Crew Limits

Tier 1 Tier 2 Tier 3
Upgrade Limit per Model 3 5 7
Champion Limit 3 4 5
Control Limit 5 10 15
Facility Limit 2 4 6
Holy Mothman Limit 1 1 1

The Holy Mothman Limit is fixed at 1 across all Tiers — a crew may never include more than one Holy Mothman regardless of Tier. [Folio pg. 61]

Playstyle

Followers of the Winged One revolve around the Holy Mothman as a powerful centrepiece and the Offerings perk that most of the crew shares. The Offerings perk rewards the Holy Mothman when other models act, creating strong synergy between your human cultists and your winged powerhouse.

The Priest is a cheap, charismatic leader built around support. Faithfuls provide ranged firepower as the main Champions. Cultists are versatile grunts with broad weapon options. Mothman Hatchlings are flying aggressive grunts but are limited to fewer than half of your grunt slots. Seekers are the cheapest option and always pair a melee weapon with a sidearm.

The two faction ploys reward aggressive play: I Die for the Mothman! keeps your Mothman fresh as your cultists fall, while Expel Them from Our Lands! uses your flying models to protect Search Tokens.

Captive Story Action: Sacrifice Captive

A Followers of the Winged One crew may take the Sacrifice Captive Story Action. [Folio pg. 61, 67]

Choose a Captive model from another player's Crew Roster on your Story Sheet, then roll a die and consult the Sacrifice Captives Table. This Story Action cannot be made if the Captive was taken in your last game.

Score Result Effect
1 Escape! The Captive escapes, returning to its original crew. The owner clears the Absent box.
2–6 Blessed Captive removed from owner's Roster. Choose one: gain 3 XP; remove all Penalized statistics from a Friendly Holy Mothman; gain a Rare Chem of your choice; or gain 2 Scouting Points.
7–10 Bountiful Blessings Captive removed from owner's Roster. Choose two options from Blessed above, OR add a Holy Mothman for free to your Roster (following Champion Limits).