Get Moving (Unengaged)
The Active player moves the Active model up to 8”.
Movement Orders
At the start of a Get Moving Action, the Active player may choose any number of other Friendly Unengaged models within the Active model's Control Area to give Movement Orders.
Each model given Movement Orders Takes Fatigue, then the Active player can move them 8” at the same time as the Active model.
Hurrying
At the start of a Get Moving Action, or when given Movement Orders, the Active player may declare the moving models are Hurrying. If they do, the Hurrying models Take Fatigue (in addition to any already taken for the movement) and may move up to 12”, instead of 8”.