Railroad Quests
Choose one of the following three Quest Lines when creating a new Railroad crew. [Battle for Boston pg. 79]
Reach Campaign Quests
Unofficial adaptation
Battle for Boston provides no official Reach-campaign quests for the Railroad. These Reach quest lines are a community adaptation of the faction's Control quests; see the Control Campaign Quests below for the official version.
Tradecraft (Reach) [Derived from Battle for Boston pg. 79 (unofficial Reach adaptation)]
Progression Ability
When this crew progresses a Tier, choose a model in your crew and gain 3 XP that must be spent on that model during the next Crew Training Story Action.
Ascension Ability
Deniable Assets — The first time each of your games you use a Railroad Ploy, gain 1 XP.
- Goal A: You use the Tripwire Ploy (Target: 3)
- Goal B: You improve a model's Intelligence or Agility (Target: 3)
- Goal C: You Incapacitate an Enemy model using a Runner (Target: 3)
- Goal A: You cause at least 3 Harm using the Shock Assault Ploy (Target: 3)
- Goal B: You Upgrade a Grunt's weapon (Target: 5)
- Goal C: A model in your crew makes the Rummage Action (Target: 10)
- Goal A: A model in your crew Incapacitates an Enemy model when you use the Concealed Snipers Ploy (Target: 6)
- Goal B: A model in your crew gains an Agility Perk (Target: 4)
- Goal C: You use each Railroad Ploy at least once in a single game (Target: 2)
Road to Freedom (Reach) [Derived from Battle for Boston pg. 80 (unofficial Reach adaptation)]
Progression Ability
When this crew progresses a Tier, you may take the Recuperate Story Action for free, then gain 2 Reach.
Ascension Ability
Follow the Freedom Trail — At the end of the Story Phase, if you won your most recent game as the Attacker, gain 2 Reach.
- Goal A: You play a game as the Attacker (Target: 3)
- Goal B: In a game against you, an Enemy model Fails a Confusion Test (Target: 5)
- Goal C: A model in your crew Incapacitates an Enemy Champion using a Gauss Rifle (Target: 4)
- Goal A: You win a game as the Attacker (Target: 3)
- Goal B: In a game against you, an Enemy model Fails a Confusion Test affected by the Grisly Critical Effect (Target: 3)
- Goal C: Your crew gains at least 4 XP in a single game (Target: 4)
- Goal A: You win a Raid as the Attacker (Target: 3)
- Goal B: Your crew has at least 8 Reach (Target: 1)
- Goal C: A model in your crew Incapacitates an Enemy Leader (Target: 5)
Underground Undercover (Reach) [Derived from Battle for Boston pg. 80 (unofficial Reach adaptation)]
Progression Ability
When this crew progresses a Tier, you may take the Scout Story Action for free, then gain 2 Reach.
Ascension Ability
Safehouse Network — At the end of the Story Phase, if you have the Tunnels Facility on your Home Turf, gain 1 Reach.
- Goal A: You Incapacitate an Enemy model using the Boobytrap Ploy (Target: 3)
- Goal B: You Scout 2 different times (Target: 1)
- Goal C: You use 2 Ploys in a single Round (Target: 5)
- Goal A: You use the Infiltration Ploy on a model with the Silenced Weapon Trait (Target: 5)
- Goal B: A model in your crew gains an Intelligence Perk (Target: 3)
- Goal C: A model in your crew Incapacitates an Enemy Grunt using a Railway Rifle (Target: 8)
- Goal A: Your crew has 5 Champions (Target: 1)
- Goal B: A model in your crew Incapacitates an Enemy Champion using a weapon with the Silenced Trait (Target: 5)
- Goal C: You modify a weapon twice (Target: 5)
Control Campaign Quests
Tradecraft (Control) [Battle for Boston pg. 79]
- Goal A: You use the Tripwire Ploy (Target: 3)
- Goal B: You improve a model's Intelligence or Agility (Target: 3)
- Goal C: You Incapacitate an Enemy model using a Runner (Target: 3)
- Goal A: You cause at least 3 Harm using the Shock Assault Ploy (Target: 3)
- Goal B: You Upgrade a Grunt's weapon (Target: 5)
- Goal C: A model in your crew makes the Rummage Action (Target: 10)
- Goal A: A model in your crew Incapacitates an Enemy model when you use the Concealed Snipers Ploy (Target: 6)
- Goal B: A model in your crew gains an Agility Perk (Target: 4)
- Goal C: You use each Railroad Ploy at least once in a single game (Target: 2)
Road to Freedom (Control) [Battle for Boston pg. 80]
- Goal A: You play a Scenario as the Attacker (Target: 3)
- Goal B: In a game against you, an Enemy model Fails a Confusion Test (Target: 5)
- Goal C: A model in your crew Incapacitates an Enemy Champion using a Gauss Rifle (Target: 4)
- Goal A: You win a Scenario as the Attacker (Target: 3)
- Goal B: In a game against you, an Enemy model Fails a Confusion Test affected by the Grisly Critical Effect (Target: 3)
- Goal C: Your crew gains at least 4 XP in a single Scenario (Target: 4)
- Goal A: You win a Scenario other than Skirmish as the Attacker (Target: 3)
- Goal B: You have 5 Control in the C.I.T. Ruins (Target: 1)
- Goal C: A model in your crew Incapacitates an Enemy Leader (Target: 5)
Underground Undercover (Control) [Battle for Boston pg. 80]
- Goal A: You Incapacitate an Enemy model using the Boobytrap Ploy (Target: 3)
- Goal B: Your crew has at least 2 Scouting Points in two Locations (Target: 1)
- Goal C: You use 2 Ploys in a single Round (Target: 5)
- Goal A: You use the Infiltration Ploy on a model with the Silenced Weapon Trait (Target: 5)
- Goal B: A model in your crew gains an Intelligence Perk (Target: 3)
- Goal C: A model in your crew Incapacitates an Enemy Grunt using a Railway Rifle (Target: 8)
- Goal A: Your crew has 5 Champions (Target: 1)
- Goal B: A model in your crew Incapacitates an Enemy Champion using a weapon with the Silenced Trait (Target: 5)
- Goal C: You modify a weapon twice (Target: 5)