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Survivors Training

Score Upgrade Champ Rating Grunt Rating
1 Increase Strength by 1 +10 +7
2 Increase Perception by 1 +10 +7
3 Increase Endurance by 1 +15 +9
4 Increase Charisma by 1 +8 +5
5 Increase Intelligence by 1 +8 +5
6 Increase Agility by 1 +10 +7
7-8 Choose one of the results above - -
9-10 Choose Luck by 1 OR Health by 1 +15 / +20 +9 / +12

XP Cost

Each Upgrade costs XP based on the model's class and how many Upgrades it already has. ^[Rulebook pg. 58]^

Existing Upgrades Champion Grunt
0 3 2
1–2 4 3
3–4 5 4
5 6 5
6+ 7 6

Gaining Perks

A model gains a Perk on its 2nd, 4th, 6th, and 8th Upgrade. Choose any Perk from the Perks list — Innate Perks cannot be gained this way. If the chosen Perk is from the same S.P.E.C.I.A.L. category as the Upgrade just gained, the crew gains 1 XP. ^[Rulebook pg. 58]^

Statistic Limits

S, P, E, C, I, A cannot exceed 9. Luck cannot exceed 5. Health can only be Upgraded once. If a stat is rolled at its maximum, re-roll that die. ^[Rulebook pg. 58]^