Wasteland Raiders Ploys
In addition to the Standard Ploys, a Wasteland Raiders crew can choose from the options below. [Rulebook pg. 81]
In Moderation
You may enact this Ploy when a Friendly model chooses Find a Chem while making a Rummage Action.
In addition to the result of the rolls for this Action, add a single dose of any Rare Chem to your Crew Stash.
[Rulebook pg. 81]
Oh Yeah!
You may enact this Ploy at the start of any of your Turns. To enact this Ploy, remove a dose of any Common or Rare Chem from your Crew Roster.
Choose a Friendly, Exhausted Grunt and Recover all Fatigue from it. Until the end of this Round, whenever this model makes an Attack Action, it adds 3 Bonus Dice to its Dice Pool. When this model next becomes Exhausted, it cannot Recover Fatigue, or have Fatigue removed from it. At the end of this Round, this model is Incapacitated.
[Rulebook pg. 81]