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Annihilation

Quick Reference
  • Triggered when either (or both) crews have marked their fifth game against each other
  • The Overdog is the Attacker; game is played on the Underdog's Home Turf (or the Wasteland if the Underdog is Nomadic)
  • Rounds: No round limit — game ends when one crew Retreats or every model is Incapacitated
  • Deployment Pool: Add four Search Tokens
  • Story Outcome: Annihilated crew is wiped out; surviving crew gains 5 XP and 5 Reach
  • Annihilated crew: roll on the Annihilation Table for each Champion, then remove Crew Roster from campaign

War… war never changes. If Rivals have played four games against each other, their skirmishes have reached a flashpoint and their fifth will mean death. It's clear the Wasteland isn't big enough for the both of them. [Rulebook pg. 45]

When Preparing to Play, during the Determine Objectives step, if either (or both) player crews have marked their fifth game against the other player crew, then this game becomes an Annihilation game. The Overdog is the Attacker, and this game takes place on the Underdog's Home Turf (or the Wasteland, if the Underdog is a Nomad). Once this Objective is chosen, continue to 5. Determine Hazards (pg. 39). [Rulebook pg. 45]

House Rule

The Annihilation Objective is designed to provide an exciting finale to a player's crew as well as acting as an incentive for players to choose different Rivals to play against (rather than challenging the same player each game). In smaller campaigns of 3–4 players, you may decide to add a house rule changing Annihilation from triggering on a player's fifth game with the same player to their tenth, or even make the Annihilation Objective completely optional. [Rulebook pg. 37]

Deployment Pool

Add four Search Tokens to the Deployment Pool. [Rulebook pg. 45]

Rounds

There is no Round limit to this game. [Rulebook pg. 45]

Special Rules

This game only ends when either one player's crew Retreats, or every one of their models has been Incapacitated. If this happens, that crew is Annihilated. [Rulebook pg. 45]

Story Outcome

The crew that Retreats, or has no models left on the Battlefield first, is Annihilated. The other crew gains 5 XP and 5 Reach. [Rulebook pg. 45]

Annihilated

When a crew is Annihilated, the Wasteland claims their bones. [Rulebook pg. 45]

If your crew is Annihilated, inform the other players of your campaign that your crew has been Wiped Out. When a crew is Wiped Out, its player rolls a die for each Champion, including the current Leader, in the crew and consults the Annihilation Table to see how each Champion's story will continue. [Rulebook pg. 45]

Afterwards, the Crew Roster is removed from the campaign, and its player should make a new crew. [Rulebook pg. 45]

During the Treat the Wounded step of the Story Phase, ignore the Captured result on the Aftermath Table. [Rulebook pg. 45]

Annihilation Table

# Epilogue Effect
1–2 Dead in a Ditch The Wasteland is filled with heroes and corpses. This champion is only the latter.
3 Last Stand If the crew did not Retreat this game, select one Enemy model that was Incapacitated during the game. That model dies of their injuries and is removed from its Crew Roster.
4–6 Captured The Enemy crew takes this crew member as a Captive (see pg. 55). If you create a new crew of this Faction in this Campaign, you may treat that model as one from your crew, and may select the Rescue Objective (pg. 47) in games against that player's crew.
7 Betrayal The model was secretly working for the other side, and had been for months. The opposing player may add this model to their crew (they don't need to roll on the Aftermath Table for this model). If the crew was from a different Faction, this model gains the Outsider Perk.
8–9 Mercenary This model escapes the bloodbath and becomes a Legend of the Wasteland available for hire in the current campaign.
10 Vengeance If you create a new crew of this Faction in this Campaign, you may choose to make this model its Leader. The model gains the Natural Leader Perk and Leader Class if it did not already, as well as the Know Your Enemy (X) Perk, with X being the Faction of the crew that Annihilated this crew. This model does not count towards your Rating Limit when creating the crew. Any Upgrades the model has remains, but are not counted against their new Upgrade Limit, so mark 0 under this model's Upgrades on your Game Sheet.